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The sims 4 script mods
The sims 4 script mods












the sims 4 script mods

  • How to change an interaction's test_globals or main tests section.
  • This is another topic and could require a lot more than fiddling with test_autonomous
  • How to make an interaction autonomous that has its allow_autonomous tuning set to False.
  • Have some awareness of the limitations of injecting to test_autonomous and the logical issues that could arise if two different mods have conflicting design goals for the same interaction.
  • For example, making it so that bed_Nap can only be done in a certain time range during the day (ex: from 1pm to 5pm).
  • Restrict an interaction's autonomy, such that under your desired circumstances, the sim can never do the interaction autonomously.
  • the sims 4 script mods the sims 4 script mods

    For example, make it so that guitar_Practice can be done autonomously under new circumstances, like when a sim has the dazed buff from losing a fight.

  • Allow an interaction to be autonomous under new circumstances.
  • This guide assumes you have basic knowledge of modding for The Sims 4 already (though you are of course welcome to jump into the deep end if you don't) and will attempt to show you how to inject to the tuning in an interaction test_autonomous through a script, bypassing issues with overrides and compatibility, such that you will be able to: I suggest downloading the Template Script first, so that you have the full thing on hand for reference.














    The sims 4 script mods