

You are also, of course, welcome to add additional mods on top of these builds, and although I cannot guarantee their compatibility I would be happy to work with any user to maximize their chances of creating a compatible build. Because of this, you can choose to either use everything I list, or to pick and choose what you prefer for a personalized experience. The builds are modular in nature, meaning that most mods aren't reliant upon one another to function. Additionally, some mods in the spoiler-free builds have censored readmes to prevent the player from accidentally being spoiled, so new users can still enjoy bugfixes, updated graphics, and most of the full build's added content free of any risk. These spoiler-free builds lack mods which have the potential to alter the game's balance from what BioWare/Obsidian intended. In addition, the builds for both games are divided into full builds and spoiler-free builds designed for first-time players. The goal for these mod builds is an improvement of the vanilla experience rather than the creation of a new experience. That said, I have never skimped on quality in return for quantity all mods listed in this thread are lore-friendly, and no mod which significantly alters or interrupts the vanilla experience has been considered for inclusion. Welcome to the r/kotor mod build thread! If you've always wanted to mod KOTOR 1 or 2 but have been hesitant-which mods are good, which are compatible?-this resource is here to help.įor almost a decade now I've worked with the mod community, collating and managing packages of compatible mods which I refer to as "mod builds." The goal behind these builds is to find the best KOTOR mods and combine them into a fully-compatible archive, allowing users to get the most content with the least hassle and no fears of incompatibility.
